patent for game mechanics

質問

Is it possible to get a patent for the mechanics of a game? This would be for the inner workings of our gaming app and to protect us from copycats. Is it possible?

回答: 2 公開 & 0 非公開

Lawrence lau
IPブローカー

What I don't understand is why? You want to protect the valuable aspects so whether it is UX (trade dress), characters/storyline (copyright) or gaming engine (trade secrets on server-side) why are the mechanics so important that it is worthwhile spending up to 6 figures on getting patents around the world. Not only that, you have to set aside a legal fund to chase infringers or pay for patent insurance. So, have you done the cost-benefits? Or is an ex-employee more likely to split and set up a competing game rather than a random chinese clone emerging? I suggest you sit down and do a basic risk-analysis = probability x potential loss. One you rank them, you can figure out how to mitigate, manage or throw money at each.

Img 1964 copy
エンジニア

You can patent the methods used by the inner workings of your gaming app. Assuming it is software only (not novel new hardware you invented), it must be novel and non-obvious.

Your source code is, of course, copyrightable

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